
The 3-D animation character (left) was imaged with a 3-D printer (right) with Harvard software. Photo Credit: Moritz Bächer/Harvard
Here is what EETimes says about 3-D printers: The virtual world is being brought to life by reverse engineering the rendering operation that draws on-screen characters in video games and other software animations. Harvard University researchers will describe a patented new algorithm that uses three-dimensional printers to create personalized action figures from animations at next week's Siggraph 2012 show in Los Angeles. Software animations create both realistic and fanciful characters, but their makeup and capabilities need not match those that are possible in the real world. Harvard's software, however, translates the primary characteristics of the on-screen characters into articulated components that together realize a figurine that can be created by a 3-D printer.
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