Using 3-D sensors such as Primesense's Carmine (licensed and popularized by Microsoft as the Kinect for Xbox) has brought down the expense of embedded vision solutions by estimating the distance from the sensor to objects in the scene (pictured). At the Embedded Vision Summit, Texas Instrument's Goksel Dedeoglu will present techniques for low-cost implementation of stereoscopic 3-D vision.
Tuesday, March 26, 2013
#DESIGNWest: "Machine Vision Goes Embedded"
Consumer, automotive and industrial applications have already been enhanced by embedded vision capabilities, but now the rest of the world is adding the ability to see what its machines are doing: R. Colin Johnson @NextGenLog
Using 3-D sensors such as Primesense's Carmine (licensed and popularized by Microsoft as the Kinect for Xbox) has brought down the expense of embedded vision solutions by estimating the distance from the sensor to objects in the scene (pictured). At the Embedded Vision Summit, Texas Instrument's Goksel Dedeoglu will present techniques for low-cost implementation of stereoscopic 3-D vision. Further Reading
Using 3-D sensors such as Primesense's Carmine (licensed and popularized by Microsoft as the Kinect for Xbox) has brought down the expense of embedded vision solutions by estimating the distance from the sensor to objects in the scene (pictured). At the Embedded Vision Summit, Texas Instrument's Goksel Dedeoglu will present techniques for low-cost implementation of stereoscopic 3-D vision.