A quarter of a billion 3D displays will be shipped yearly by 2019, according to DisplaySearch which claims that 3D-TVs are driving user acceptance of stereo imagery: R. Colin Johnson
Here is what DisplaySearch says about 3D: The 3D display market is set to grow from 50.8 million units and $13.2 billion in revenue in 2011 to 226 million units and $67 billion in revenue in 2019 worldwide, according to the NPD DisplaySearch 3D Display Technology and Market Forecast Report. 3D TVs contribute heavily to this projection and create the largest revenue stream with anticipated growth from 25 million units in 2011 to approximately 180 million units in 2019.
The 3D display market will grow to over a quarter of a billion units by 2019. Source: NPD DisplaySearch 2012 3D Display Technology and Market Forecast Report
As 3D TV shipments increase, so will household penetration of the devices. NPD DisplaySearch forecasts 3D-ready TV penetration to increase from 10% to more than 50% by 2019 worldwide, but actual usage of 3D may not move as quickly.
“Our research shows that even though consumers own these 3D-ready TV devices, they haven’t viewed a significant amount of content on them,” noted Colegrove. “Before broader adoption can be expected, there is still a need for more 3D content and a smoother set-up process for 3D TV.”
Evolving Auto-Stereoscopic (Glasses-Free) Technologies
The success of portable game devices with 3D displays, such as the Nintendo 3DS, has shown that auto-stereoscopic 3D (in which the 3D effect is created by the display and does not require glasses to see) is ready for use in commercial products. Moving forward, NPD DisplaySearch forecasts an increased penetration of auto-stereoscopic 3D in mobile phones and DSC/camcorders over the next few years.
Glasses will be necessary for many 3D applications such as TVs and monitors for many years to come due to the limitations and high price of auto-stereoscopic technologies for large displays. However, NPD DisplaySearch expects to see auto-stereoscopic 3D tablet PCs in the market in 2013 (LG Electronics previously produced an anaglyph 3D tablet that required red/blue glasses). In addition, auto-stereoscopic 3D has begun to be used in public displays as a method of gaining attention.
The NPD DisplaySearch 3D Display Technology and Market Forecast Report includes a comprehensive analysis of stereoscopic 3D display technologies and market forecasts through 2019. The report profiles more than 180 3D display-related companies, with a breakdown by technology for the 3D display and the supply chain. 3D image creation and processing, human factors, content delivery and standardization are also discussed in the report.
Further Reading
Showing posts sorted by relevance for query 3D:. Sort by date Show all posts
Showing posts sorted by relevance for query 3D:. Sort by date Show all posts
Wednesday, September 19, 2012
Monday, July 19, 2010
#3D PCs, Displays, Projectors Debut from #LG

Korea's LG has a new line of 3D displays--from PCs to projectos--that use the inexpensive passive polarized glasses that do not require a battery. Look for more 3D viewing systems using polarized glasses instead of the more expensive LCD shutter glasses, now that LG has pioneered the technique, over the next two years. R.C.J.

Here is what LG says about its new 3D line: LG Electronics today announced the launch of its first 3D notebook (model LG R590 3D) which captures all the benefits of 3D in a portable form factor. In addition to the 3D notebook, LG is introducing a 3D monitor and 3D projector, offering a complete package of 3D products for gaming and movie viewing in one’s home. To create the optimal 3D viewing experience without the need for buffering, the LG R590 3D with 15.6-inch display is powered by an Intel Core i7 Processor with HM55 chipset and NVIDIA GeForce GT335M graphics card, including 1GB of dedicated DDR3 video memory. The new notebook features SRS Tru-Surround HD for an even more thrilling 3D entertainment experience, while an optional Blu-ray drive allows for the viewing of HD movies in both 2D and 3D. In addition, included TriDef software converts 2D video to 3D in real time so there’s never a dearth of 3D content for the LG R590 3D.

Included polarized glasses help reduce eye fatigue when watching 3D content on the LG R590 3D. With no internal circuitry or batteries, the slim, lightweight glasses are easy and convenient to carry with laptops. LG’s first 3D notebook will be launched in Korea this month and introduced globally in the weeks to follow...LG’s newest W63D 3D monitor was developed specifically with gamers in mind. With full HD, 70,000:1 contrast ratio and 120Hz refresh rate, the W63D delivers sharp picture quality and stunning colors. Thanks to copper panel electrodes, the W63D boasts an exceptionally high brightness of 400 cd/m². Rated at 172Hz per second, the W63D reduces the blur that can sometimes occur during fast-paced actions sequences. The smoother, more realistic on-screen action significantly reduces eye strain even after long periods of usage. The W63D also includes a game mode called G-mode for optimizing the set-up process for gaming. Auto Brightness Control reduces eye strain and Aspect Ratio Control eliminates distortion across all ratios. In sound, SRS Tru-Surround HD delivers the very best in audio and Thru Mode ensures absolute clarity in even the fastest action sequences...Another addition to LG’s diverse range of 3D products is the CF3D, the world’s only polarized glasses 3D projector to transmit full HD pictures though a single lens. With a maximum projected image of 200 inches, the CF3D delivers a true cinematic experience. With a 3D brightness rating of 1250 ANSI lumens (2500 ANSI in 2D) and a contrast ration of 7,000:1, the CF3D projects superb images that put viewers right in the thick of the action. The CF3D ships with six pairs of polarized glasses so friends and family can all enjoy the 3D show together.

Full Text: http://bit.ly/NextGenLog-9SOa
Monday, April 23, 2012
#3D: "Stereoscopic Glasses-free Smartphones Enter 2nd Generation"
The second generation of 3D stereoscopic smartphones were unveiled in Europe today featuring a pushbutton 2D-to-3D converter and other innovations such as the ability to create 3D avatars from a user's own photos. R. Colin Johnson

Here is what LG says about its second generation glasses-free 3D smartphone: LG’s latest achievement in the glasses-free 3D space -- the Optimus 3D Max -- will kick-off its global roll-out today starting in Europe. As first seen at Mobile World Congress 2012, the second-generation 3D smartphone boasts an enhanced chipset and more enticing 3D entertainment features in a slimmer and lighter body.
The Optimus 3D Max now includes a new 3D Converter which allows for a greater va-riety of 3D content as it converts 2D content from Google Earth, Google Maps and oth-er mapping apps into 3D. Visitors at MWC 2012 also raved about the device’s unique 3D video editor which allows the editing of 3D video on the phone in real time. And the 3D Hot Key mounted on the side of the phone enables users to easily toggle between 2D and 3D. The Optimus 3D Max includes 3D-style cubicle icons in addition to its customizable icons which can be amended by applying the users’ own photos through the Icon Customizer feature.
Additional features, which will be available through an upcoming maintenance release (MR), include a HD Converter to offer high resolution content to be viewed on a TV connected through MHL (Mobile High-Definition Link) and Range Finder, which cal-culates the distance between the camera and a subject as well as the dimensions of an object through triangulation.
As for its new form-factor, the Optimus 3D Max is 2mm slimmer and 20g lighter than its predecessor, measuring only 9.6 mm thin and weighing 148g. The 5MP camera on the rear captures both photos and video in 3D using its dual lenses. The recorded material can be viewed directly on the smartphone in glasses-free 3D or on a 3D capable computer monitor or TV.
Further Reading

Here is what LG says about its second generation glasses-free 3D smartphone: LG’s latest achievement in the glasses-free 3D space -- the Optimus 3D Max -- will kick-off its global roll-out today starting in Europe. As first seen at Mobile World Congress 2012, the second-generation 3D smartphone boasts an enhanced chipset and more enticing 3D entertainment features in a slimmer and lighter body.
The Optimus 3D Max now includes a new 3D Converter which allows for a greater va-riety of 3D content as it converts 2D content from Google Earth, Google Maps and oth-er mapping apps into 3D. Visitors at MWC 2012 also raved about the device’s unique 3D video editor which allows the editing of 3D video on the phone in real time. And the 3D Hot Key mounted on the side of the phone enables users to easily toggle between 2D and 3D. The Optimus 3D Max includes 3D-style cubicle icons in addition to its customizable icons which can be amended by applying the users’ own photos through the Icon Customizer feature.
Additional features, which will be available through an upcoming maintenance release (MR), include a HD Converter to offer high resolution content to be viewed on a TV connected through MHL (Mobile High-Definition Link) and Range Finder, which cal-culates the distance between the camera and a subject as well as the dimensions of an object through triangulation.
As for its new form-factor, the Optimus 3D Max is 2mm slimmer and 20g lighter than its predecessor, measuring only 9.6 mm thin and weighing 148g. The 5MP camera on the rear captures both photos and video in 3D using its dual lenses. The recorded material can be viewed directly on the smartphone in glasses-free 3D or on a 3D capable computer monitor or TV.
Further Reading
Tuesday, April 17, 2012
#3D: "LG Aggregates Stereoscopic for Smart TVs"
3D stereoscopic TV channels have not been particularly successful what with the spotty adoption of the technology. LG aims to remedy this by aggregating 3D stereoscopic content for its Smart TV users who for sure have 3D screens with which to view it. Called the 3D World portal, the service is available worldwide. R. Colin Johnson

Here is what LG says about its new 3D World portal: LG Electronics (LG) announced the worldwide opening of 3D World, a premium content service that will be available to LG’s CINEMA 3D Smart TV users in nearly 70 countries. With DNA from LG’s original 3D Zone Smart TV app launched last year, 3D World gives LG customers access to an expansive selection of high quality 3D content via a “card” on the Home Dashboard.

3D World allows customers the ability to search through high quality 3D content across numerous content categories such as entertainment, sports, documentary, kids, and lifestyle. Once the content is selected, LG’s CINEMA 3D Smart TV brings it to life in beautifully rendered 3D images. The action scenes in sports become more dynamic and exciting, documentaries more realistic, educational videos in the kids’ category more captivating.

Whether it’s cooking, travel, fashion or any other interest, there’s something for everyone. In addition to the content, LG plans to pursue further collaborations with global 3D content providers in order to bring the most sought after 3D content to LG customers.
3D World will be offered in app-format for CINEMA 3D Smart TVs that were produced in 2011, while 2012 models will use the streamlined card system on the Home Dashboard. Ω

Here is what LG says about its new 3D World portal: LG Electronics (LG) announced the worldwide opening of 3D World, a premium content service that will be available to LG’s CINEMA 3D Smart TV users in nearly 70 countries. With DNA from LG’s original 3D Zone Smart TV app launched last year, 3D World gives LG customers access to an expansive selection of high quality 3D content via a “card” on the Home Dashboard.

3D World allows customers the ability to search through high quality 3D content across numerous content categories such as entertainment, sports, documentary, kids, and lifestyle. Once the content is selected, LG’s CINEMA 3D Smart TV brings it to life in beautifully rendered 3D images. The action scenes in sports become more dynamic and exciting, documentaries more realistic, educational videos in the kids’ category more captivating.

Whether it’s cooking, travel, fashion or any other interest, there’s something for everyone. In addition to the content, LG plans to pursue further collaborations with global 3D content providers in order to bring the most sought after 3D content to LG customers.
3D World will be offered in app-format for CINEMA 3D Smart TVs that were produced in 2011, while 2012 models will use the streamlined card system on the Home Dashboard. Ω
Tuesday, August 30, 2011
#3D: "All-in-One Solution Offers Complete Stereoscopic Production"
By including a 3D Web camera along with a stereoscopic display, LG has created the world's first all-in-one 3D laptop for creating, viewing and sharing stereoscopic imagery on its smartphones, TVs and glasses-free monitors.

LG's new all-in-one 3D laptop houses the first complete stereoscopic production studio for making, showing and posting 3D social media online for viewing on its smartphones, TVs and glasses-free monitors.
Most stereoscopic displays today use active-shutter technology, which displays left- and right-eye images in quick alternative succession, but requires users to wear expensive battery-powered LCD shutter glasses whose lenses alternate between black and clear. Unfortunately, replacing the batteries is not the only hassle, since some viewers have reported being able to see "flicker" as the active-shutter lenses switch from black to clear.
An alternative is an auto-stereoscopic display like LG debuted recently for its glasses-free D-2000 computer monitor. However, for its first all-in-one 3D laptop, LG chose the middle-ground, using instead its patented Film Patterned Retarder (FPR) technology which stripes the laptop screen with an alternating grid of light polarizers. By displaying a similarly striped image--where vertical pixel strips alternate with left- and right-eye images--a pair of passive polarized glasses allow the brain to reconstruct the original 3D image. Unlike active-shutter glasses, which can cost up to $100, passive polarized glasses cost no more than a pair of inexpensive sunglasses. A 3D Sound Retrieval System (SRS) included completing the stereoscopic experience.
The 15-inch A530 laptop display can show full high-definition-quality movies--1920-by-1080 pixels--in normal or 3D modes. But the most novel aspect of LG's all-in-one 3D laptop is its inclusion of a stereoscopic Webcam--dual cameras spaced at a distance appropriate for imaging the user against a 3D background. And by including software that marries the 3D Webcam capability to self-publishing on YouTube, the A530 can serve as the world's first all-in-one 3D production studio--at least for non-critical social media applications.
LG's 3D Space Software allows users to view 3D games as well as to create stereoscopic video, photos and movies for viewing on its smartphones, TVs and glasses-free monitors.
Besides being the world's first all-in-one 3D production console, the LG A530 also seems to be a pretty cool laptop in general, with built-in fingerprint reader for quick log-ons, an Intel i7 processor, Nvidia GeForce GT 555M graphics card, 8GB of RAM, a 750GB hybrid hard-drive housing 4GB of flash for fast boots, USB 3.0 and a luxurious brushed-metal exterior complemented by diamond-cut edges.
Further Reading

LG's new all-in-one 3D laptop houses the first complete stereoscopic production studio for making, showing and posting 3D social media online for viewing on its smartphones, TVs and glasses-free monitors.
Most stereoscopic displays today use active-shutter technology, which displays left- and right-eye images in quick alternative succession, but requires users to wear expensive battery-powered LCD shutter glasses whose lenses alternate between black and clear. Unfortunately, replacing the batteries is not the only hassle, since some viewers have reported being able to see "flicker" as the active-shutter lenses switch from black to clear.
An alternative is an auto-stereoscopic display like LG debuted recently for its glasses-free D-2000 computer monitor. However, for its first all-in-one 3D laptop, LG chose the middle-ground, using instead its patented Film Patterned Retarder (FPR) technology which stripes the laptop screen with an alternating grid of light polarizers. By displaying a similarly striped image--where vertical pixel strips alternate with left- and right-eye images--a pair of passive polarized glasses allow the brain to reconstruct the original 3D image. Unlike active-shutter glasses, which can cost up to $100, passive polarized glasses cost no more than a pair of inexpensive sunglasses. A 3D Sound Retrieval System (SRS) included completing the stereoscopic experience.
The 15-inch A530 laptop display can show full high-definition-quality movies--1920-by-1080 pixels--in normal or 3D modes. But the most novel aspect of LG's all-in-one 3D laptop is its inclusion of a stereoscopic Webcam--dual cameras spaced at a distance appropriate for imaging the user against a 3D background. And by including software that marries the 3D Webcam capability to self-publishing on YouTube, the A530 can serve as the world's first all-in-one 3D production studio--at least for non-critical social media applications.
LG's 3D Space Software allows users to view 3D games as well as to create stereoscopic video, photos and movies for viewing on its smartphones, TVs and glasses-free monitors.
Besides being the world's first all-in-one 3D production console, the LG A530 also seems to be a pretty cool laptop in general, with built-in fingerprint reader for quick log-ons, an Intel i7 processor, Nvidia GeForce GT 555M graphics card, 8GB of RAM, a 750GB hybrid hard-drive housing 4GB of flash for fast boots, USB 3.0 and a luxurious brushed-metal exterior complemented by diamond-cut edges.
Further Reading
Friday, June 01, 2012
#3D: "Glasses Free 3D Rivals HD-TV"
Dimenco will demonstrate what it claims is the world's highest resolution glasses-free 3D display next week at the Society for Information Display (SID 2012, June 5–7, Boston). Instead of a affixing a lenticular lens atop a traditional LCD, the Dimenco solution bonds a diffusion-free polymer into the display stack, claiming that resolution and contrast is unaffected: R. Colin Johnson

Here is what Dimenco says about its glasses-free 3D displays: Dimenco, the leading technology company in the field of glasses-free 3D displays, today unveiled Dimenco Clear View (DCV) technology taking glasses-free 3D displays to the next level. For the first time people can experience 3D with the deepest black-levels, no brightness loss, widest viewing angle and lowest cross-talk, offering the ultimate glasses-free 3D display.
Until now, 3D auto-stereoscopic (glasses-free) displays always had to compromise on brightness, contrast and viewing angle performance. The reason for this was the coupling of the lenticular lens to the LCD-panel that created a small loss of brightness and contrast, downgrades the black level and slightly reduces the cosmetic appearance of modern displays. Furthermore traditional lenticular displays have a limited viewing angle in which 3D is perceived, and it suffers from a limited 3D experience due to optical crosstalk.
Dimenco Clear View technology, solves these compromises via its unique lens design and manufacturing process. The optical stack has been optimized to limit internal reflections and is not affected by any form of diffusion resulting in the purest possible optical performance. By combining the DCV technology and Dimenco image processing the smoothest cone transitions are achieved resulting in the most convenient and immersive 3D experience in the market.
Besides introducing Dimenco Clear View Technology, Dimenco will demonstrate multiple new products and innovations at SID. Including the cooperation with Dolby3D, Dimenco Dynamic View technology and new 3D display products
Further Reading

Here is what Dimenco says about its glasses-free 3D displays: Dimenco, the leading technology company in the field of glasses-free 3D displays, today unveiled Dimenco Clear View (DCV) technology taking glasses-free 3D displays to the next level. For the first time people can experience 3D with the deepest black-levels, no brightness loss, widest viewing angle and lowest cross-talk, offering the ultimate glasses-free 3D display.
Until now, 3D auto-stereoscopic (glasses-free) displays always had to compromise on brightness, contrast and viewing angle performance. The reason for this was the coupling of the lenticular lens to the LCD-panel that created a small loss of brightness and contrast, downgrades the black level and slightly reduces the cosmetic appearance of modern displays. Furthermore traditional lenticular displays have a limited viewing angle in which 3D is perceived, and it suffers from a limited 3D experience due to optical crosstalk.
Dimenco Clear View technology, solves these compromises via its unique lens design and manufacturing process. The optical stack has been optimized to limit internal reflections and is not affected by any form of diffusion resulting in the purest possible optical performance. By combining the DCV technology and Dimenco image processing the smoothest cone transitions are achieved resulting in the most convenient and immersive 3D experience in the market.
Besides introducing Dimenco Clear View Technology, Dimenco will demonstrate multiple new products and innovations at SID. Including the cooperation with Dolby3D, Dimenco Dynamic View technology and new 3D display products
Further Reading
Friday, September 14, 2012
#MATERIALS: "2.5-D Chip to Precede Full 3-D"
Integration of full 3-D semiconductors into the global market will take a back seat to silicon interposers, often called 2.5-D, which will grow to become a $1.6 billion market by 2017, according to Yole Development: R. Colin Johnson

Here is what Yole says about 3D silicon: After meeting with swift commercial success on a few initial applications, including MEMS, sensors and power amplifiers, 3D integration has been on everyone’s mind for the past five years. However, once the initial euphoria faded, and despite technical developments which assured most observers that mass adoption of 3D was not out of reach, some unanticipated technical and supply chain hurdles were revealed that were higher than anticipated. It was then that 2.5D integration by means of 3D glass or silicon interposers was revealed by experts as a necessary stepping-stone to full 3D integration. Our first report on 3D interposers and 2.5D integration was in 2010; at that time, Yole Développement listed the various applications of this technology trend and its drivers, and showed that glass and silicon interposers were expected to become high-volume necessities, rather than just high-performance solutions for a few niche applications.
In this 2012 edition of that report, Yole Développement team provides more evidence of its findings from two years ago: after refining the applications and drivers of 3D interposers and 2.5D integration with the use of detailed forecasts, Yole Développement estimates that far from being a stepping-stone technology to full 3D integration, 3D interposers and 2.5D integration is emerging as a mass volume, long-lasting trend in the semiconductor industry.
The business generated by the 2.5D interposer substrate will grow rapidly, to an expected total value of $1.6B in 2017
Glass & silicon 2.5D interposers are already a commercial reality in MEMS, Analog, RF & LED applications on 150mm / 200mm, supported by the relatively ‘exotic’ infrastructures of MEMS players such as IMT-MEMS, Silex Microsystems, DNP, and DALSA / Teledyne, and structured glass substrate suppliers like HOYA, PlanOptik, NEC / Schott, and tecnisco. On 300mm, the infrastructure and market for 2.5D/3D interposers has hardly emerged as of 2012, but nevertheless Yole Développement analysts expect that in 2017, over 2 million 300mm wafers will be produced in that year alone. They also expect that the silicon or glass type of 2.5D interposer substrate will impact more than 16% of the traditionally ‘organic-made’ IC package substrate business by 2017, with almost $1.6B revenues generated by then.
Strong digital drivers will shift technology and supply chain paradigms
As technology developments progress, the industry will discover clear advantages to using 2.5D interposers for new applications and supply chain possibilities. Throughout this 2012 report, Yole
Yole Développement – Le Quartz – 75 cours Emile Zola – 69100 Lyon-Villeurbanne - France
Développement details these new lead applications, as well as the relevant needs and challenges.
“Also, we show evidence that this emerging infrastructure, which was initially focused on MEMS and sensors, is shifting paradigms to logic modules driven by stringent electrical and thermal performance requirements. As a result, the demand for interposers is shifting to fine-pitch 300mm diameter silicon wafers and high-accuracy flip chip micro-bumping and assembly,” explains Jérôme Baron, Business Unit Manager, Advanced Packaging at Yole Développement.
Graphical Processor Units for gaming and computing and high-performance ASICs and FPGAs are paving the way, with high volumes first expected in 2013. As these drivers increasingly appear as must-haves to serve the ever-increasing need for larger electrical bandwidths imposed by graphical sophistication, cloud computing and many more end uses, leading companies are busy creating the appropriate infrastructure.
The semiconductor supply chain is adapting to these significant in substrate technologies.
Wafer foundries appear to be the most able entities to offer manufacturing solutions on the open market, both technically and in terms of capex investment capabilities. But their ambition extends far beyond the manufacturing of wafers, and into assembly and test services as well.
Concurrently, some of the major IDMs are preparing to exploit their wide capabilities and to enter the open foundry and assembly services side for 2.5D and 3D integration based on such new type of IC package substrate technologies.
Is cost really an issue in the long term?
Significant investments began in 2012, with more than $150M capex expected and driven by both wafer foundries (TSMC, Global Foundries) and OSATs (Amkor, ASE). No one, especially in Taiwan, wants to be left behind in this high-growth story, as it clearly appears to be a central piece of the increasing middle-end business and infrastructure, halfway between the front-end silicon foundries and the back-end assembly & test facilities.
The question now is: “can anyone build a profitable business case to support the growth of 2.5D/3D interposers”? In other words, how long will it take for investing companies to be paid back, while offering affordable prices to their customers? Yole Développement expects the expansion model of this new technology trend to follow a traditional path: first, high-value modules are expected to use the technology to offer unprecedented high performance, followed by higher volume applications.
“The nice thing about 2.5D interposers is that they do not only allow for unprecedented performance: they can do so for a much lower cost than any competing technology. Through a few cost cases in this report, we demonstrate that cost can be a strong adoption driver too. No, silicon and glass interposers are not “additional dead pieces of hardware in the package” - on the contrary, they are among the top five key elements of the semiconductor roadmap for the decade 2010- 2020,” adds Jean-Marc Yannou, Senior Analyst, Advanced Packaging at Yole Développement.
Further Reading

Here is what Yole says about 3D silicon: After meeting with swift commercial success on a few initial applications, including MEMS, sensors and power amplifiers, 3D integration has been on everyone’s mind for the past five years. However, once the initial euphoria faded, and despite technical developments which assured most observers that mass adoption of 3D was not out of reach, some unanticipated technical and supply chain hurdles were revealed that were higher than anticipated. It was then that 2.5D integration by means of 3D glass or silicon interposers was revealed by experts as a necessary stepping-stone to full 3D integration. Our first report on 3D interposers and 2.5D integration was in 2010; at that time, Yole Développement listed the various applications of this technology trend and its drivers, and showed that glass and silicon interposers were expected to become high-volume necessities, rather than just high-performance solutions for a few niche applications.
In this 2012 edition of that report, Yole Développement team provides more evidence of its findings from two years ago: after refining the applications and drivers of 3D interposers and 2.5D integration with the use of detailed forecasts, Yole Développement estimates that far from being a stepping-stone technology to full 3D integration, 3D interposers and 2.5D integration is emerging as a mass volume, long-lasting trend in the semiconductor industry.
The business generated by the 2.5D interposer substrate will grow rapidly, to an expected total value of $1.6B in 2017
Glass & silicon 2.5D interposers are already a commercial reality in MEMS, Analog, RF & LED applications on 150mm / 200mm, supported by the relatively ‘exotic’ infrastructures of MEMS players such as IMT-MEMS, Silex Microsystems, DNP, and DALSA / Teledyne, and structured glass substrate suppliers like HOYA, PlanOptik, NEC / Schott, and tecnisco. On 300mm, the infrastructure and market for 2.5D/3D interposers has hardly emerged as of 2012, but nevertheless Yole Développement analysts expect that in 2017, over 2 million 300mm wafers will be produced in that year alone. They also expect that the silicon or glass type of 2.5D interposer substrate will impact more than 16% of the traditionally ‘organic-made’ IC package substrate business by 2017, with almost $1.6B revenues generated by then.
Strong digital drivers will shift technology and supply chain paradigms
As technology developments progress, the industry will discover clear advantages to using 2.5D interposers for new applications and supply chain possibilities. Throughout this 2012 report, Yole
Yole Développement – Le Quartz – 75 cours Emile Zola – 69100 Lyon-Villeurbanne - France
Développement details these new lead applications, as well as the relevant needs and challenges.
“Also, we show evidence that this emerging infrastructure, which was initially focused on MEMS and sensors, is shifting paradigms to logic modules driven by stringent electrical and thermal performance requirements. As a result, the demand for interposers is shifting to fine-pitch 300mm diameter silicon wafers and high-accuracy flip chip micro-bumping and assembly,” explains Jérôme Baron, Business Unit Manager, Advanced Packaging at Yole Développement.
Graphical Processor Units for gaming and computing and high-performance ASICs and FPGAs are paving the way, with high volumes first expected in 2013. As these drivers increasingly appear as must-haves to serve the ever-increasing need for larger electrical bandwidths imposed by graphical sophistication, cloud computing and many more end uses, leading companies are busy creating the appropriate infrastructure.
The semiconductor supply chain is adapting to these significant in substrate technologies.
Wafer foundries appear to be the most able entities to offer manufacturing solutions on the open market, both technically and in terms of capex investment capabilities. But their ambition extends far beyond the manufacturing of wafers, and into assembly and test services as well.
Concurrently, some of the major IDMs are preparing to exploit their wide capabilities and to enter the open foundry and assembly services side for 2.5D and 3D integration based on such new type of IC package substrate technologies.
Is cost really an issue in the long term?
Significant investments began in 2012, with more than $150M capex expected and driven by both wafer foundries (TSMC, Global Foundries) and OSATs (Amkor, ASE). No one, especially in Taiwan, wants to be left behind in this high-growth story, as it clearly appears to be a central piece of the increasing middle-end business and infrastructure, halfway between the front-end silicon foundries and the back-end assembly & test facilities.
The question now is: “can anyone build a profitable business case to support the growth of 2.5D/3D interposers”? In other words, how long will it take for investing companies to be paid back, while offering affordable prices to their customers? Yole Développement expects the expansion model of this new technology trend to follow a traditional path: first, high-value modules are expected to use the technology to offer unprecedented high performance, followed by higher volume applications.
“The nice thing about 2.5D interposers is that they do not only allow for unprecedented performance: they can do so for a much lower cost than any competing technology. Through a few cost cases in this report, we demonstrate that cost can be a strong adoption driver too. No, silicon and glass interposers are not “additional dead pieces of hardware in the package” - on the contrary, they are among the top five key elements of the semiconductor roadmap for the decade 2010- 2020,” adds Jean-Marc Yannou, Senior Analyst, Advanced Packaging at Yole Développement.
Further Reading
Wednesday, March 04, 2009
"ALGORITHMS: 3D-TV scheme seeks to replace regular TVs"

As TV makers ready 3-D models, a company called Dynamic Digital Depth claims its automatic 2-D-to-3-D conversion algorithms could help replace conventional TVs. Parent company DDD Group plc (Santa Monica, Calif.) argues that several dozen 3-D movie titles are not enough to persuade wary consumers to buy a dedicated 3-D display. By including automatic 2-D-to-3-D conversion for regular TV, PC games and even the user's own images, the company says 3-D TVs may be poised to eventually displace regular TVs altogether.
BOTTOM LINE: 3D technologies have come into vogue, then gone out-of-style repeatedly--even before the invention of photography. DDD is seeking to turn 3D into an enduring reality by allowing the viewer to switch it on or off at will. DDD's 2D-to-3D conversion algorithms should bridge the gap between relatively rare native 3D content today and the voracious appetite of 3D early adopters. If it can be incorporated cheaply enough, then every future TV could become 3D enabled. I believe that 3D is here to stay, but the public is fickle and in the end it will be up to viewers to support 3D by actually using the button that DDD is seeking to put on every remote control. Look for 3D TV models from every major maker by 2010, many of which will be available by Christmas 2008.
Friday, May 20, 2011
#ALGORITHMS: "Cloud Makes 3D Models from Aerial Photos"
Cloud-based services are enabling fast, cheap, large-scale three-dimensional models of almost any landscape. The models are generated from easy-to-obtain aerial photos from drones—unmanned aerial vehicles.

Unmanned drones can take thousands of aerial photographs today, but stitching them together has required human expertise and sophisticated high-end software. (Source: EPFL)

New software from EPFL spinoff Pix4D automatically generates 3D models from aerial photos. (Source: EPFL)
Unmanned aerial drones (UAVs) are becoming inexpensive enough for small businesses or even individuals to use, permitting thousands of aerial photographs to be snapped of points of interest. Unfortunately, the high-powered analysis software required to stitch together aerial photos is outside the budget of all but large corporations. Now a new genre of inexpensive cloud-based services is appearing, capable not only of stitching together those patchworks of photos, but even able to automatically interpret what they see, thereby generating three-dimensional (3D) models on the cheap.
The Pix4D project does just that. A spin-off of the European research organization called the Ecole Polytechnique Federale de Lausanne (EPFL), Pix4D was named for its ability to transform the fourth dimension—time—into a method of generating 3D models from 2D images shot by aerial drones. By harnessing time, a UAV with a digital camera can take thousands of photographs from the air, capturing every possible angle of view of objects on the ground. Without smart cloud-based computing resources, however, these aerial photos would have to be hand-assembled, and even then they would only yield a flat 2D map of the area photographed.
Pix4D software running in the clouds, on the other hand, not only automatically stitches together thousands of 2D images to make accurate maps, but can also infer the 3D information needed to make a model that can then be viewed from any orientation. The cloud service works with the geo-tags on each image, comparing them with those taken at nearby times and locations, resulting in a stunning 3D model of whatever is imaged using a relatively inexpensive cloud-based service.
The Pix4D cloud service accepts a stream of related photos from which it generates a 3D model in as little as 30 minutes. The service not only automatically generates the 3D maps, but also adds points of interest that can be cataloged by users. To demonstrate the service, Pix4D took 50,000 photos of its host city—Lausanne, Switzerland—and created the world's highest-resolution 3D model of the city. The Pix4D user interface then allows users to navigate to any location in the city and view it from any orientation.
New software from EPFL spinoff Pix4D automatically generates 3D models from aerial photos. (Source: EPFL)
Don't have a ready UAV? EPFL has spun off another startup that makes an inexpensive drone. Called the senseFly, this pint-sized aerial vehicle is currently being used to take high-resolution photos for many applications, from farmers who wish to survey the evolution of their crops over large distances and long periods of time to archaeologists hunting for evidence of as yet undiscovered ruins.
Further Reading: http://bit.ly/NextGenLog-mkG1

Unmanned drones can take thousands of aerial photographs today, but stitching them together has required human expertise and sophisticated high-end software. (Source: EPFL)

New software from EPFL spinoff Pix4D automatically generates 3D models from aerial photos. (Source: EPFL)
Unmanned aerial drones (UAVs) are becoming inexpensive enough for small businesses or even individuals to use, permitting thousands of aerial photographs to be snapped of points of interest. Unfortunately, the high-powered analysis software required to stitch together aerial photos is outside the budget of all but large corporations. Now a new genre of inexpensive cloud-based services is appearing, capable not only of stitching together those patchworks of photos, but even able to automatically interpret what they see, thereby generating three-dimensional (3D) models on the cheap.
The Pix4D project does just that. A spin-off of the European research organization called the Ecole Polytechnique Federale de Lausanne (EPFL), Pix4D was named for its ability to transform the fourth dimension—time—into a method of generating 3D models from 2D images shot by aerial drones. By harnessing time, a UAV with a digital camera can take thousands of photographs from the air, capturing every possible angle of view of objects on the ground. Without smart cloud-based computing resources, however, these aerial photos would have to be hand-assembled, and even then they would only yield a flat 2D map of the area photographed.
Pix4D software running in the clouds, on the other hand, not only automatically stitches together thousands of 2D images to make accurate maps, but can also infer the 3D information needed to make a model that can then be viewed from any orientation. The cloud service works with the geo-tags on each image, comparing them with those taken at nearby times and locations, resulting in a stunning 3D model of whatever is imaged using a relatively inexpensive cloud-based service.
The Pix4D cloud service accepts a stream of related photos from which it generates a 3D model in as little as 30 minutes. The service not only automatically generates the 3D maps, but also adds points of interest that can be cataloged by users. To demonstrate the service, Pix4D took 50,000 photos of its host city—Lausanne, Switzerland—and created the world's highest-resolution 3D model of the city. The Pix4D user interface then allows users to navigate to any location in the city and view it from any orientation.
New software from EPFL spinoff Pix4D automatically generates 3D models from aerial photos. (Source: EPFL)
Don't have a ready UAV? EPFL has spun off another startup that makes an inexpensive drone. Called the senseFly, this pint-sized aerial vehicle is currently being used to take high-resolution photos for many applications, from farmers who wish to survey the evolution of their crops over large distances and long periods of time to archaeologists hunting for evidence of as yet undiscovered ruins.
Further Reading: http://bit.ly/NextGenLog-mkG1
Wednesday, July 28, 2010
3D- and Internet Enabled TVs to Become Standard Equipment
3D-TVs will sell fewer than 5 million units in 2010, according to market forecasters, but Internet enabled (IE) TVs were more popular--a trend predicted to continue. Look for 3D- and IE-TVs to merge and become standard equipment on all high-end TVs within five years. RColinJohnson @NextGenLog

iSuppli’s forecasts of global 3D and Internet-enabled (IE) TV shipments.
Here is what ABI says about 3D-TV: A new generation of TVs has reached retail, with 3D models now available from all leading TV manufacturers. DisplaySearch forecasts 3.4 million 3D TVs to be shipped in 2010, with the market expected to reach 42.9 million in 2014. Based on this forecast, 3D TV market penetration is expected to grow from a 5% share of total flat panel TVs in 2010 to 37% in 2014...
Full Text: http://bit.ly/NextGenLog-bYHz
Here is what iSuppi says about 3D- versus IE-TV: While the consumer electronics headlines this year have been dominated by 3-D television news, the real story in 2010 is about Internet-Enabled TVs (IETVs), according to iSuppli Corp. Global shipments of IETVs—i.e., TV sets with built-in Internet capability—will amount to 27.7 million units in 2010. In contrast, 3-D set shipments will total only 4.2 million this year. While 3-D television shipments are set to soar in the coming years, iSuppli’s forecast shows the biggest near-term growth story is in IETV.
Full Text: http://bit.ly/NextGenLog-aaXd

iSuppli’s forecasts of global 3D and Internet-enabled (IE) TV shipments.
Here is what ABI says about 3D-TV: A new generation of TVs has reached retail, with 3D models now available from all leading TV manufacturers. DisplaySearch forecasts 3.4 million 3D TVs to be shipped in 2010, with the market expected to reach 42.9 million in 2014. Based on this forecast, 3D TV market penetration is expected to grow from a 5% share of total flat panel TVs in 2010 to 37% in 2014...
Full Text: http://bit.ly/NextGenLog-bYHz
Here is what iSuppi says about 3D- versus IE-TV: While the consumer electronics headlines this year have been dominated by 3-D television news, the real story in 2010 is about Internet-Enabled TVs (IETVs), according to iSuppli Corp. Global shipments of IETVs—i.e., TV sets with built-in Internet capability—will amount to 27.7 million units in 2010. In contrast, 3-D set shipments will total only 4.2 million this year. While 3-D television shipments are set to soar in the coming years, iSuppli’s forecast shows the biggest near-term growth story is in IETV.
Full Text: http://bit.ly/NextGenLog-aaXd
Thursday, July 28, 2011
#3D: "Smarter 3D Employs Eye Tracking"

LG claims to have solved the problems with glasses-free 3D displays with a smarter eye-tracking technology that adapts to the viewing angle of the user. Available this fall in a 20-inch monitor, the smarter 3D solution eliminates the need for glasses and is compatible with normal 2D imagery.
Glasses-free 3D displays, called auto-stereoscopic displays, have in the past depended on lenticular lenses that fit over displays to divert separate images to the right and left eyes. Unfortunately, lenticular lenses scramble regular 2D images. Parallax barriers are an alternative to lenticular lenses, but they do not provide a wide variety of viewing angles. LG has solved this last remaining problem with smarter eye-tracking technology that adapts the parallax barrier as the viewer's head moves.
Parallax barriers work similarly to lenticular lenses in that they divide an image into alternating stripes for the left- and right-eye. However, instead of using a lens to bend the alternating stripes to the correct eye, a parallax barrier uses a second layer of alternating clear and black lines to block the left-eye stripes from reaching the right eye, and vice versa. The brain fills in the gaps between stripes, resulting in completely separate images reaching the correct eyes without the need for lenticular lenses or 3D glasses.
Unfortunately, the tiny parallax-barrier stripes must be precisely located in order to correctly block the right-eye stripes form the left eye and vice versa. Thus in the past, parallax-barrier displays have only been successful with smaller screens like cell phones where users keep their heads centered on the screen anyway. However, larger displays did not work well with parallax barriers, because users are much more likely to move their heads out of the correct central location.
LG's solution was to add an eye-tracking camera that adjusts the parallax barrier so that it reliably diverts the left- and right-eye stripes to the correct eye even for users moving their heads.
The application of LG's smarter glasses-free 3D technology will be in its new 20-inch wide D-2000 display. The only major limitation is that it can only track the location of a single user's eyes. Thus the technology is not appropriate for TVs where multiple users may be watching from different angles. However, for single users, LG's smarter eye-tracking technology solves all the problems associated with auto-stereoscopic 3D displays and is suitable for still images, movies and gaming. The display also has a built-in conversion capability that adds some degree of 3D to 2D movies and games (but not still images).
Further Reading
Monday, January 04, 2010
"3D: Six Favorable Signs for 3D Craze and Three Warnings It Will Fail (Again)"
Will this be the year 3D becomes more than just a fad? The obstacles are lack of content, high price of systems, the funky glasses and reports of nausea from viewers, but when it works its just so cool. Look for 2010 to be the make or break year for 3D (again). R.C.J.

While there are signs that 3D is indeed here to stay, there are also warning signs that should not be overlooked. Stereoscopic 3D crazes have already come and gone (twice). Will 3D have the momentum this time to gain long-term popularity? Here are six favorable signs that this time 3D is here to stay, and three warning signs it may fail (again).
Full Text: http://bit.ly/5JdmMv

While there are signs that 3D is indeed here to stay, there are also warning signs that should not be overlooked. Stereoscopic 3D crazes have already come and gone (twice). Will 3D have the momentum this time to gain long-term popularity? Here are six favorable signs that this time 3D is here to stay, and three warning signs it may fail (again).
Full Text: http://bit.ly/5JdmMv
Saturday, May 08, 2010
#3D Will Change the World, Especially Auto 2D-to-3D
MIT's magazine called Technology Review has listed 3D as one of the top 10 emerging technologies that will soon "have a profound impact on how we live and work." Look for more endorsements of 3D in 2010, such Consumer Reports which has given its seal of approval (but a recommendation to wait for more content and for prices to go down). R.C.J.

In particular, MIT's Technology Review said that Mobile 3-D and automatic 2D to 3D conversion will change how people live and work by going mainstream on smartphones. MIT expects companies like Dynamic Digital Depth to take 3-D mainstream on smart phones and mobile devices by automatically converting existing 2-D content to 3-D on the fly. In the longer term, Insight Media estimates that 2D-to-3D conversion will become standard equipment on up to 50 million 3DTVs by 2016. IM's estimates include 2D-to-3D technology in 3DTVs, set top boxes and Blu-ray players. 3DTV, Blu-ray players and digital Set-Top-Boxes will including media processors (systems on a chip, SoC) to run the 2D to 3D conversion algorithms.
Full Text: http://ht.ly/1IDT9

In particular, MIT's Technology Review said that Mobile 3-D and automatic 2D to 3D conversion will change how people live and work by going mainstream on smartphones. MIT expects companies like Dynamic Digital Depth to take 3-D mainstream on smart phones and mobile devices by automatically converting existing 2-D content to 3-D on the fly. In the longer term, Insight Media estimates that 2D-to-3D conversion will become standard equipment on up to 50 million 3DTVs by 2016. IM's estimates include 2D-to-3D technology in 3DTVs, set top boxes and Blu-ray players. 3DTV, Blu-ray players and digital Set-Top-Boxes will including media processors (systems on a chip, SoC) to run the 2D to 3D conversion algorithms.
Full Text: http://ht.ly/1IDT9
Monday, August 27, 2012
#ALGORITHMS: "LG's Game World to Rival Consoles"
LG is intent on making the Smart TV a gaming console killer with its new Gaming World portal that houses both 2-D and 3-D gaming apps for purchase and download. Gamers will use their Hillcrest-powered Magic Remote to control game action. Of course, a Smart TV does not have the realtime graphics prowess of a high-end console, but for simple games it at least offers an easy way to browse and buy them: R. Colin Johnson

Game World's main menu displays four categories – Featured, Top Chart, New and Genre – for quick and easy access to gaming content.
Here is what LG says about its new Game World: LG Electronics (LG) today announced the launch of its new Smart TV game portal, Game World. Anticipating a new era of downloadable casual 3D games, LG developed Game World exclusively for its CINEMA 3D Smart TV lineup. The portal provides a user-friendly way to search, purchase, and play game apps – in both 2D and 3D – through an intuitive interface. Many of the games can be played with LG’s Magic Remote or with any third-party game pad.
“Game World is a wonderful source of games – especially 3D games – which are suitable for everyone,” said Havis Kwon, President and CEO of LG Home Entertainment Company. “Many popular titles will be available along with games developed exclusively for LG CINEMA 3D Smart TVs. By making the most of the capabilities of LG 3D TVs, Game World will allow us to push the boundaries of 3D gaming and expand the market.”
A simplified user experience begins with the main menu, which prominently displays a menu bar listing four categories – Featured, Top Chart, New and Genre – for quick access to the contents. The Featured category comprises some of the hottest games available, including games recommended by LG. Top Chart offers the most popular paid as well as freeware games. The New link lists the most recent games available in Game World while the Genre option gives access to game titles in the following categories: action, adventure, arcade, puzzle, RPG, shooter, simulation, sports, and strategy.
The main menu of Game World also provides a tutorial, with manuals and instructions for playing with a Magic Remote or a game pad. The My Games section links users to all previously purchased games and displays a list of the most frequently played games, making it easy to find the next big hit. The titles available on Game World will consist mainly of family-friendly titles, with most titles being compatible with LG Magic Remote’s gestures and movement capabilities and many also playable in 3D.
Game World will be launched globally in the second half of this year.
Further Reading

Game World's main menu displays four categories – Featured, Top Chart, New and Genre – for quick and easy access to gaming content.
Here is what LG says about its new Game World: LG Electronics (LG) today announced the launch of its new Smart TV game portal, Game World. Anticipating a new era of downloadable casual 3D games, LG developed Game World exclusively for its CINEMA 3D Smart TV lineup. The portal provides a user-friendly way to search, purchase, and play game apps – in both 2D and 3D – through an intuitive interface. Many of the games can be played with LG’s Magic Remote or with any third-party game pad.
“Game World is a wonderful source of games – especially 3D games – which are suitable for everyone,” said Havis Kwon, President and CEO of LG Home Entertainment Company. “Many popular titles will be available along with games developed exclusively for LG CINEMA 3D Smart TVs. By making the most of the capabilities of LG 3D TVs, Game World will allow us to push the boundaries of 3D gaming and expand the market.”
A simplified user experience begins with the main menu, which prominently displays a menu bar listing four categories – Featured, Top Chart, New and Genre – for quick access to the contents. The Featured category comprises some of the hottest games available, including games recommended by LG. Top Chart offers the most popular paid as well as freeware games. The New link lists the most recent games available in Game World while the Genre option gives access to game titles in the following categories: action, adventure, arcade, puzzle, RPG, shooter, simulation, sports, and strategy.
The main menu of Game World also provides a tutorial, with manuals and instructions for playing with a Magic Remote or a game pad. The My Games section links users to all previously purchased games and displays a list of the most frequently played games, making it easy to find the next big hit. The titles available on Game World will consist mainly of family-friendly titles, with most titles being compatible with LG Magic Remote’s gestures and movement capabilities and many also playable in 3D.
Game World will be launched globally in the second half of this year.
Further Reading
Wednesday, May 17, 2017
Entries from 2017-2018
- Imec Aims 2-D FETs at Sub-5-nm Node | EE Times
- TI Claims to Obsolete FPGAs for Embedded Apps | EE Times
- NIST Backs Quantum-level Temperature Measurement | EE Times
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- Intel Unveils Cores and Xeons | EE Times
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- Festo's Smart Robotics Aimed at SMC | EE Times
- IBM Demos CMOS Silicon Photonics | EE Times
- Samsung Breaks Ground on $14 Billion Fab | EE Times
- Intel's High-End Xeon E7v3 Debuts | EE Times
- Living Computers Ultimate Goal | EE Times
- Start-up's Co-Robots Handle Logistics | EE Times
- IBM Solves Quantum Computing | EE Times
- Ruggedized Tire Pressure Sensor Raises Bar | EE Times
- Elvis Sees All in Russia | EE Times
- TI Obsoletes FPGA | EE Times
- Aluminum Battery Recharges in 1sec | EE Times
- Moore's Law: Dead or Alive | EE Times
- IBM vs. Intel in Supercomputer Bout | EE Times
- 3D Testing Standardized by SRC | EE Times
- IBM Sets Memory Density Record | EE Times
- Sensor Hub Lowers the Power | EE Times
- Nanotube Circuits Learn Functions | EE Times
- Vote Today! Best Nanotech | EE Times
- Bell Labs Opens New Doors | EE Times
- Mentor Graphics Drives ISPD Contest | EE Times
- CoolCube 3D Goes Monolithic | EE Times
- Analog EDA Finally Automated | EE Times
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- Researchers Claim 44x Power Cuts | EE Times
- Robotic Bacteria Senses Humidity | EE Times
- Nanolaser Enables On-Chip Photonics | EE Times
- SynBio Stubs for Standards | EE Times
- Intel's Xeon Phi to House 72-Cores | EE Times
- Optical Color Shifter Computes Cognitively | EE Times
- Bi-directional RF Doubles Cellular Capacity | EE Times
- Insects Harnessed for Surveillance | EE Times
- Scientists Pursue Super-Fast Material | EE Times
- Tri-Core Sensor Hub Ups Ante: Sensors Included | EE Times
- Free Sirius One-Ups Siri | EE Times
- Heart On-A-Chip Beats | EE Times
- Intel's 1st Xeon SoC Twists ARM | EE Times
- Bosch Debuts 1st MEMS Sensor Hub | EE Times
- IBM's Watson Does Deep-Learning Too | EE Times
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- 3D Printing Everywhere from Lab to Factory | EE Times
- Graphene Polymer Speeds Electron Transport | EE Times
- Hi-Speed Transistors from Liquid Processing | EE Times
- Flash for Even Commodity Servers | EE Times
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- Quantum Transistor Harnesses New Effect | EE Times
- Microsoft, Google Beat Humans at Image Recognition | EE Times
- IBM Adds All Vendors to its Cloud-of-Clouds | EE Times
- CMOS Image Sensors Surpassing Moore's Law | EE Times
- Out Googling Google on Big Data Searches | EE Times
- Thermoelectric Nanowires to Cool Chips | EE Times
- Invisibility Cloaks Now Shield People from Sight | EE Times
- 2nd TransAsia To Crash in a Year | EE Times
- GE's Open-Source Smart Refrigerator | EE Times
- Supercapbatteries, Thermoelectrics to Power Future Cars | EE Times
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- Quantum Entanglement Now On-a-Chip | EE Times
- Co-Robots Working Alongside People | EE Times
- Intel, Microsoft, Autodesk Creating Life | EE Times
- $2 Waves 3D Gesture Into Any Device | EE Times
- Drones and Wearables App Store Launches | EE Times
- Ford Self-Driving Cars On-the-Cheap | EE Times
- Electronic Spine Cures Paralysis | EE Times
- CES 2015: Ultra-High-Definition 4K TV over Copper | EE Times
- CES 2015: MEMS that Wearables/IoT Need | EE Times
- CES: IoT Modules Quicken Innovation | EE Times
- Bosch Awash in MEMS Combo Sensors | EE Times
- Sony Chooses PNI Hub for SmartWatch | EE Times
- CES: 55 TV Thin as iPad Air | EE Times
- CES: 2 Displays on Russian Yota Smartphone | EE Times
- Electric/Hybrid Aircraft Takes Flight | EE Times
- MEMS Spurred by Industrial IoT | EE Times
- Researchers Superconduct at 140 Degrees | EE Times
- Spray Solar Cells on Any Surface | EE Times
- True 3-D Chips Harness Nanotubes | EE Times
- MIT Discovers Superconductor Law | EE Times
- Superconductor Unveils Room Temp Future | EE Times
- DARPA Offers Free Watson-Like Artificial Intelligence | EE Times
- MIT Spinoff Funded $143M to Create Sentient Computers | EE Times
- TI's Digital Light Processor Shrinks to Glasses Size | EE Times
- Biologists Grow Living Circuits | EE Times
- Moore's Law Competitor Wins $150K Elevator Pitch Prize | EE Times
- Stephen Hawking: How He Speaks & Spells | EE Times
- Carbon Nanobuds Flex, Replace Indium Tin Oxide | EE Times
- Flexible OLEDs Clear Last Hurdle | EE Times
- ST's Small 6-Axis IMU a Big Move Into Automotive | EE Times
- Superconductivity Predicted by Supercomputer | EE Times
- 3D Prints World's Best Inverter | EE Times
- Lucio Lanza to Receive EDA Honor | EE Times
- Nanotube Field Emitters Beat OLEDs | EE Times
- First 2D Atomic Piezoelectric Discovered | EE Times
- Intel, IBM Dueling 14nm FinFETS | EE Times
- World's Wireless Record Breaks 40 Gbit/s | EE Times
- China's 5-Year Plan Revealed | EE Times
- River Sensors to Clean Up Waterways | EE Times
- IBM's Watson Going Global | EE Times
- Cheap Fusion Beats Fossil Fuels | EE Times
- Why Do Big Companies Make Their Own Sensors? | EE Times
- $200M Photonics Effort to Keep US Ahead | EE Times
- Electronic Brain by 2023 | EE Times
- IBM Water Cooling Enables a Super Solar Dish | EE Times
- Fairchild Reinvents Itself | EE Times
- Google Glass & Lookalikes Find Niches | EE Times
- Moore's Law Has No End in Sight | EE Times
- Intel Xeon Boosts Workstation & Servers | EE Times
- Samsung Funds III-V FinFETs in US Lab | EE Times
- Always-On Touch Gestures Save Time & Battery | EE Times
- Indoor Navigation: The Next Big Thing | EE Times
- Free Process Design Kit Hits 15nm | EE Times
- The Limits of Moore's Law Limits | EE Times
- MIT Wrist-Robot Adds Extra Fingers | EE Times
- Cloud-Based Chip Design Research & Education | EE Times
- Energy Harvesting Chip Demonstrated | EE Times
- Movidius Vision Processing Unit Enters 2nd Generation | EE Times
- Gadget Uses Brain Waves to Control Household Functions | EE Times
- IBM Puts Brain On-a-Chip | EE Times
- Intel Readies Super-Resist for EUV | EE Times
- Flexible Displays Going Commercial | EE Times
- Bell Labs Hits 10 Gbit/s Broadband Over Copper | EE Times
- Invensense MEMS Merges With Movea Motion | EE Times
- MIT Puts 36-Core Internet on a Chip | EE Times
- Lowest Power MEMS Mic Cuts Noise | EE Times
- IBM Pledges Nanotube Transistor by 2020 or Bust | EE Times
- Top 10 Supercomputers Worldwide | EE Times
- Monolythic MEMS Sensor Cut Size/Cost | EE Times
- Intel Massive Parallel Upgrades Due | EE Times
- MEMS Microphones Busting Out All Over | EE Times
- Micron 3D Memory Supercharges Xeon Phi | EE Times
- First Ultrasonic MEMS Controller to Make Mobile Hands Free | EE Times
- Conductive Polymer Beats Indium Tin Oxide by 10x | EE Times
- Movidius Redefines Computer Vision | EE Times
- Intel & Georgia Tech Advance Spintronics | EE Times
- MEMS Clock Cuts Wearable Power in Half | EE Times
- SpaceX 3D Prints Rocket Thruster | EE Times
- Supercaps Breakthrough: Phone Case to Replace Battery | EE Times
- Cyborg-Like Bionics Harness Sunlight | EE Times
- IBM Sets World Record With Mag Tape | EE Times
- Novel, Inexpensive 3D Chips Funded by SRC | EE Times
- Neurogrid's Electronic Brain Controls Robotics | EE Times
- Aquifi's Gesture Interface Adapts | EE Times
- China Takes Lead in Carbon Nanotubes & Graphene | EE Times
- IBM's 3D Printer to Revolutionize Chip Prototyping | EE Times
- Ultracapacitor Breakthrough May Recharge Energy Storage | EE Times
- Cadence to Acquire Jasper | EE Times
- Archer Supercomputer Is Fastest in UK | EE Times
- ISPD-14 Focuses on FinFETs, Security, Supply Chain | EE Times
- NIST Sets New Time Standard | EE Times
- MEMS Mics Pass $1B Milestone | EE Times
- GE Claims Fastest, Highest-Power MEMS Switch | EE Times
- IBM Founds Watson Group | EE Times
- Mobile Boosts Processor Market | EE Times
- Stanene May Be Better Than Graphene | EE Times
- Ink-Jet Printing for OLED Displays Debuts | EE Times
- Intel to Customize High-End Processors | EE Times
- IBM Broadens Access to Ask Watson Apps | EE Times
- 5 MEMS Chips Debut at MEMS Exec Congress | EE Times
- Invisibility Cloak Comes to Life | EE Times
- Robot Rings Nasdaq Closing Bell | EE Times
- Samsung Tips $100 Million IoT Strategy | EE Times
- Allwinner IPO to Fuel Mobile Road Map | EE Times
- III-V FinFET Fabed on Silicon | EE Times
- Join Live Chat on Toyota Unintended Acceleration Wed. Nov. 6, 1PM ET | EE Times
- Graphene Laser to Probe Superconductivity | EE Times
- Motion Processing for Android KitKat | EE Times
- Sensor Hubs Arrive for Android | EE Times
- SK Hynix Licenses BeSang's 3D IC | EE Times
- Vicarious AI Passes Turing Test | EE Times
- Wearable Display Goes 1 Step Beyond Google Glass | EE Times
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